FROM LINDISIMS · COMPANY UPDATE
LindiSims: what you can try, and what we’re building
LindiSims is an independent studio developing reusable simulation software. Our work follows four directions: PLAY, TEST, TRAIN and LEARN. The reusable tools are still in development, but you can already take a drive in the browser and read our sourced industry journal.
PLAY · Games and interactive experiences
Browser experiment available · reusable tools in development
Try the Rally driving experiment using the Play Rally Game drawer at the top of the home page. Choose Play, then use the game’s own Start button and controls. It is an external browser game and a place to explore driving behavior, not a downloadable SDK or a validated vehicle model. If embedding fails, the drawer offers a separate-tab link.
Find the Rally drawerTEST · Engineering and experimentation
Research in development
We’re working toward repeatable scenarios that make model assumptions, measurements and failure conditions easier to inspect. A useful engineering result needs evidence for the specific question being asked. We have no validated engineering model or released test pack to offer yet.
Read the engineering directionTRAIN · Synthetic data and physical AI
Workflows in development
This direction explores synthetic observations and scenarios for systems that act in the physical world. Documentation should explain how data was generated and what it represents. Performance in simulation still needs testing against the intended real-world task. No public dataset or compute service is available here.
Read the physical AI directionLEARN · Human instruction
Guides in development
LEARN is for people: inspecting parts, following connections and rehearsing assembly or disassembly. It serves a different learner from TRAIN. The exploded table illustration shows the direction we’re exploring; it is not a tested manual or an available instruction module.
Read the instruction directionA journal worth coming back to
First edition published
News from the Industry follows other people’s work in simulation, games, engineering tests and physical AI. Our first edition, Practice, then prove it, connects three primary sources with short original explanations of why the work is useful and where the evidence stops. It covers September 23 through October 11; it is not a breaking-news digest. Future editions will appear after source and editorial checks. Automated recurring publication is not enabled.
Read the first editionWhat a future release should tell you
Product families planned
Behavior, Scenario, Evidence and Data Packs, along with integrations, are planned product families. None is available to download or buy yet. When we release reusable software, we want its intended use, license, dependencies and tested limits to be clear. The site’s illustrations show ideas, not measured results or proof of shipped capabilities.
Read our licensing approachThis company update accompanies our first published industry edition. Reusable simulation products remain in development. Editorial writing is AI-assisted; cover artwork is illustrative.
